Changelog 1.0.8a

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Jack

Pokimane is my e-girl.
Update/Patched:
  • Fixed the issue where cars would go over an "invisible bump" in the road outside pillbox medical
  • Upped our maximum player count to 72 players (see here about our OneSync+ tests)
  • Started to push through some small changes for licensing and how that is handled (maybe for a new phone or something idk?)
  • Fixed the issue of /DNF being able to be used regardless if you were in a race or not
  • Changed the ringtone sound to be more "ringy"
  • /phone now cant be used if you don't have a phone on you
  • Store robberies have been reworked and different cooldowns have been imposed globally across all of these
    • 10 minute cooldown after a store robbery
    • 1 hour cooldown after a successful bank job
  • Fixed issues where lockpicks weren't crafting correctly
  • You will now be automatically put off duty when you /logout
  • Fixed issues where while driving a vehicle any weapon shot at the speed of a minigun
  • You can no longer tweet from within prison
  • Re-enabled looting and robbing
  • Made it so that commands are no longer CasE senSiTive

Added:
  • The ability to customise your headlight colours in the LS Customs
  • New paleto bay sherrif's office (preparing for our BCSO update)
  • A purchasable Drug Sales multiplier, to go along with our skill boosters
  • Bollard props outside of pink cage to reduce loitering
  • Added a minimum pay amount on gas stations to prevent people from spam purchasing
  • A confirm choice when deleting a character
  • Another tool store location in the city
  • New clothing range for males and female peds (this will gradually be released over time)

Removed:
  • MicroSMG showing on your back
  • Public tattoo stores (you have to visit a player owned one)
 

The Mad

Civilian
Bug Hunter
Yes, finally the infamous dnf command has been patched. :D

In my own patchnotes I can safely say that the magician has been nerfed by 5%.
 
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